![]() ![]() only downside that it does not deal with barricades and pirranhas but that is very niche. can clear out summoning trap rooms by itself(!!!). i also think that cloud size increases with the upgrade level but im not 100% positive. its damage scales suuper well cause if you place your shots well and anticipate the mob movement, enemies can be trapped in the cloud for several turns which turns a small damage increase per level into much more(this means the wand of corrosion needs waaaay less upgrades then other wands to be effective and i think that is why it is soo good). it can trigger traps, open doors and if you shoot it next to a monster it does not wake up so you can damage it while retreating safeley. it goes away quickly too, so no big loss of turns if you shoot it in a hallway. Ok so area of effect cloud that deals a lot of damage each turn a mob is inside the cloud. but now the list: S: Corrosion A: Warding Lightning Corruption B: Regrowth Fireblast Transfusion Blast Wave C: Frost Desintagration Prismatic Light D: Living Earth E: Magic Missle no other wand can be relied on like that with such a low upgrade count. so this is the run: i got a wand of corrosion +3 from the wandmaker and forged it once and it carried me till the very end. I got the idea for this on a recent run cause (i feel like this is common knowledge on this sup) the wand of corrosion is just sooo OP and i want to compare it to other wands so it is clear what the advantages are and why it is so much better than any other wand. Hello fellow PD enthusiasts! In this post I will rank the SPD wands and explain why I ranked them where they are. ![]()
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